szmtag

Streetart meets Retrogames: We ❤ 8 Bit-Artshow in Hamburg

Über 40 Künstler und Streetartists zeigen in der Gruppenausstellung We ❤ 8 Bit (Facebook, FB-Event) im Island (Banksstraße 2A, 20097 Hamburg) Artworks zu Retrogames aus den 80er und 90ern, unter anderem mit alten NC-Bekannten wie Flying Förtress, Clemens Behr, Thomas Schostok oder Daim. Ich werde persönlich nicht in Hamburg sein, aber mein Buddy Nils wird auf der Vernissage ein paar Fotos machen. Wenn die Ausstellung soviel kann, wie ich vermute, kommt da nochmal was.

Wer erinnert sich nicht gern an seinen ersten Computer? Damals haben wir mit dem C64, den Spielekonsolen der ersten Generation oder auch dem Heimcomputer die ersten digitalen Welten erkundet. Besonders die grobpixeligen Spiele haben dabei unsere Fantasie beflügelt. Und das tun sie noch heute.

„WE ❤ 8BIT“ ist eine Gruppenausstellung, in der Künstler aus verschiedensten Bereichen vertreten sind, z.B. Bildende Künstler, Illustratoren, Graffitkünstler und auch Grafikdesigner:

Daim, Can2, Clemens Behr, Thomas Schostok, Robert Matzke, Rocket & Wink, DXTR, Frau Isa, Look, Vidam, Stefan “Stuka” Mückner, Tasek, Desk7, Glaze, Hombre, Amit2.0, Chedo, Frank Hoppmann, Liz Hanke, Jörg Hartmann, Base 23, Flying Förtress, Kingdrips, 44 Flavours, Thomas Weyres, Peter Fehler, Philipp York Martin, Kewen, Cide, S-Fly, Timo Brunkhorst, Zipper die Rakete, Artime Joe, Jay Flow, Van Data, Sarah Tolpeit, Won Abc, Kid Crow, Antoni Tudisco, Tobias Wüstefeld, Cone, Robinizer Design Studio, Herr Orm.

Samstag, 16.02.: Vernissage ab 20:00
Sonntag, 17.02.: Von 11:00-19:00
Montag, 18.02.: Von 11:00-17:00

Die Veranstalter haben mir ein paar Halbhighres-Previews der Artworks geschickt, die gibt’s in voller Breite nach dem Klick: Gib mir den Rest, Baby…

All Your Vectrex are belong to us!

 Youtube Direktvectrex

Jamie Zawinski (Mit-Gründer von Netscape und Mozilla, aber das ist an dieser Stelle eher unwichtig) hat sich eine olle Vectrex-Konsole gekauft, das war ein 1982 Kasten mit Vektorbildschirm (die ihr Bild per Kathodenstrahlröhre nicht in Zeilen oder Spalten ausgeben – wie alte Fernseher –, sondern wie ein Oszilloskop). Dazu wiederum hat er sich ein Multicartridge mit allen Games gekauft, die für das Ding produziert wurden und darauf wiederum hat er ein Remake der 2000er All Your Base-Meme gefunden. Anders formuliert:

a cartridge manufactured in 2008, containing a demo written in 2001, which is a vector-graphics reproduction of an internet meme from 2000, based on a video game from 1989, running on a video game system manufactured in 1982.

This is a very strange dojo.

All Your Vectors

Super Mario Sex Pistols

Butcher Billy aus Brasilien hat für das dortige Nintendo World-Magazin Super Mario und die Sex Pistols gemasht: The Sid & Nancy Nintendo Lost Levels (via Neatorama). Passt!

Impressive Game-Collection on Ebay

Auf Ebay verkauft einer seine Game-Sammlung aus 30 Jahren und will dafür rund ‘halbe Million Euro. Die Sammlung ist nicht halb so beeindruckend, wie die angeblich biggest Nintendo-Collection ever on Ebay, aber immer noch beeindruckend genug:

-The games count over 6850 pcs. with about 6780 boxed and 70 loose, and are in various format NTSC Japan or Usa and also PAL.
-The consoles are over330, with 307 system boxed and 24 loose, and even in this case we have all the different standards.
-The controllers are about 220 with 167 boxed and 52 loose. I included all the kind of controller, from the simple joypad to the special controller like all the konami bemani to the densha de go train controller, and the arcade joystick as well.
-The accessories are about 185, and in this category I put the ac adapters, the various av cables, the rumble packs, the memory cards, battery packs, the converters for the region locked games, and various other items like screens, printers etc.
-The promo and various items are composed by promotional items like soudtracks or gadgets relate to a specific game or console, demo disc not for sale, limited edition item like the resident evil umbrella box or the Kratos twin blades, various action figures, strategy guides etc.etc.

Ebay: OVER 30 years of VIDEOGAMES COLLECTION… The history of VideoGames!, mehr als 10.000 Bilder aus der Sammlung auf Imageshack (Danke Christian!)

Functional Nintendo-Table with a Zapper

Von den Leuten, die damals den ersten (mir bekannten) Controller-Tisch gebaut hatten: Ein Nintendo-Tisch mit ‘ner Lichtpistole. Funktioniert alles, Wii-kompatibel.

Coffee designed after the Nintendo controller from 1985. This functional model is made from premium grade curly maple, birdseye maple, African bubinga, and mahogany and is compatible with the Nintendo Wii. It features dovetail joinery and midcentury modern legs. Also included in a side mounted custom bison holster is a zapper, handmade from bubinga and maple. The zapper functions as a Wii controller while selecting the classic Nintendo on the Wii menu. The zapper also vibrates and has a speaker to replicate the feel and sound of the original Wii controller.

nintendo wii controller coffee table with zapper maple / bubinga – functional

Atari files for bankruptcy

There goes my Childhood. (Ist anscheinend halb so dramatisch, es geht um eine Reorganisation der Finanzen (Chapter 11 Bancruptcy) und Abtrennung des US-Geschäfts vom französischen Mutterkonzern… but still.)

The U.S. operations of iconic but long-troubled video game maker Atari have filed for bankruptcy in an effort to break free from their debt-laden French parent.

Atari Inc. and three of its affiliates filed petitions for Chapter 11 reorganization in U.S. Bankruptcy Court in New York late Sunday.

Its leaders hope to break the American business free from French parent Atari S.A. and in the next few months find a buyer to take the company private. They hope to grow a modest business focused on digital and mobile platforms, according to a knowledgeable person not authorized to discuss the matter privately.

Atari U.S. operation files for bankruptcy, spOn: Atari meldet in den USA Insolvenz an (Danke Hank!)

The Life and Death of the american Arcade

 Youtube Direktarcade

The Verge hat ein ziemlich fantastisches Feature über Arcade-Spielhallen und die Wurzeln von Videogames in Pinball-Maschinen. Must Read!

To say that Nolan Bushnell single-handedly created the arcade would probably be overstating it: coin-operated machines had been popular in America for decades by the time he got his start in the early ’70s, and the pinball arcade had a storied (and notorious) spot in American history. It is also undeniable, however, that the video game arcade would not have happened without him.

The video game arcade had its roots in 1971, when Computer Space, the first commercially sold, coin-operated video game, was designed by Bushnell and Ted Dabney. Though considered a failure at the time, the game was revolutionary, and formed the foundations of a new industry. It also marked the beginning of a long, illustrious, and world-changing career for Nolan Bushnell. In 1971, however, Computer Space looked anything but illustrious, and the idea that there would soon be arcades dedicated entirely to video games was the furthest thing from anyone’s mind — except for maybe Nolan Bushnell’s. To understand the ecosystem that Bushnell and his ilk injected themselves into to create the modern video game arcade, however, you have to go back a lot farther than the 1970s.

For Amusement Only: the life and death of the American arcade

Barrel Pong

Von Jean Claudies Tumblr voller wunderschöner Retrotech, alter Game-Flyer und Vintage Electronics und sowas. (Danke Malle!)

Not Pacman

 Youtube Direktpacman

Maurice Guégan und Sašo Smolej haben Pacman mit Physics Engine und rotierbarem Labyrinth ausgestattet, gibt’s als Download für alle Systeme:

This mashup of “Not” and “Pacman” puts The Pac and the Ghosts in a in a Pacworld cage, at mercy of gravity and the level’s shape, controlled solely by you. Ghosts still don’t like you very much, so you should be careful to make Pacman avoid them.

Features:
- Pacman now moves absolutely realistically: Because physics.
- Intense pellet action: Other than that, the rules are for the most part identical as in Pac-Man

Not Pacman

Vorher auf Nerdcore:
Super Mario/Portal-Mashupgame is here!

How-To make a DIY Pacman-Ghost Mawari-Doro Turning-Lamp

Eine Pacman-Ghost-DIY-Drehlampe von Instructables-User GoodAsh03. Grandiose Idee und Bonuspunkte gibt’s, wenn man Blinky, Pinky, Inky oder Clyde mit Pixel-Ecken für realistische 8Bit-Optik ausschneidet. WANT!

The tutorial below will show you how to make your own “Mawari-Doro” or Japanese turning lamp customized to look like a goblin from the arcade classic, Pac-Man. The shell spins due to convection. Heat from the bulb causes the air around it to rise. The rising air passes through the slits in the top of the cylinder and the piece spins. There is no electric motor. It runs entirely on a single incandescent light bulb.

Here I will show you how to make a better version of what’s shown in the video. The eyes and color will be projected using a heat-resistant photographer’s gel that can be easily removed and reapplied if the bulb burns out. The pupils will be movable so you can have the eyes look in any direction. You have the choice of printing out a cylinder that spins clockwise or counterclockwise. You’ll also be able to make any of the ghosts: Blinky, Pinky, Inky, Clyde and “don’t eat me!” blue.

Make A Pac-Man Ghost Turning Lamp

Super Mario Level-Belt

Die Schwester von Redditor Asyrite hat einen Ledergürtel mit dem finalen Level aus Super Mario geschnitzt. Die Super Mario 3-Schnalle passt zwar nicht so ganz hundert Prozent, aber dennoch: Sweet!

Super Mario Leather Belt with the exact layout of the final level in the original Super Mario

[update] Den Gürtel gibt’s im Etsy-Shop von Saluki Feathers: Super Mario Belt – Or Other Video Game.

Eminem is a World Class Donkey Kong-Player

Wusste ich jetzt auch nicht: Eminem ist ein ziemlicher Retrogame-Nerd und sein Highscore in Donkey Kong ist auf Weltklasse-Level und er will Steve Wiebe und Billy Mitchell schlagen.

In November 2010, a Rolling Stone cover story interview with Eminem shed more light on the basis of his Donkey Kong fixation, and on his goals:

Eminem is a vintage video-game fiend. The studio lobby is filled with arcade classics: Donkey Kong, Frogger, Space Invaders. His interest grew after seeing a documentary called The King of Kong, about a mild-mannered engineer named Steve Wiebe and his quest to capture the world Donkey Kong record. (Two of Eminem’s machines are autographed by Wiebe.) He says he’s also trying to break Wiebe’s record, and on one of his Donkey Kong games, all six high scores belong to MBM – Marshall Bruce Mathers.

Eminem’s Donkey Kong Ambitions (via Jason Kottke)

Zork-Creators Interview via Textadventure

Wired hat ein Interview mit Dave Lebling, Gründer von Infocom und Entwickler von Zork und dem Hitchhikers Guide-Adventure. Das Interview ist ein Text-Adventure. Großartig!

Wired spoke to Dave Lebling […] for this story. But in honor of their achievements and their medium of choice, we’ve decided to present the results of our interviews in a text adventure of our own, below. You’ll have to play to find out more. […]

>open mailbox
You open the mailbox, revealing a parcel and a letter.

>open parcel
You open the parcel, revealing a trophy.

>read letter
It is a letter on WIRED letterhead, and it seems to be addressed to you. It begins…

Text Adventure: Zork Creators Honored With Pioneer Award

Building Pong from Scratch

Redditor BluesImage hat das Original Pong-Arcade Game nach den Original Schaltplänen mit 66 Logic Chips nachgebaut, hier ein Video des Teils in Action. Impressive! Most impressive: Pong Reborn – Rebuilding the original arcade version of Atari’s Pong.

Here is the schematic diagram for the original arcade version of Pong, the first digital video game. Unlike other video games of the time, Pong used an all digital circuit to produce the graphics, sound and game control. There is no software or processor, just a collection of 66 discrete chips performing a single function, inter-connected to create the game we know.

To build a video game from scratch, you must first invent the universe

Arrested Development NES-Catridges

Ich hab Arrested Development bislang immer noch nicht komplett gesehen (anderthalb Staffeln oder sowas), aber die NES-Cartridges von 72Pins wollte ich sowieso mal verlinkt haben und das passt thematisch wunderbar zum Banana-Museum von eben grade, jedenfalls: Die NES-Cartridge-Remixer von 72Pins haben Arrested Development-Dingse am Start, kaufen kann man die Teile hier.

Arrested Development NEStalgia Is Here! (via Daily Dot)