Law Firm specialized in Robot Surgery Injury Claims
Youtube Direktrobots, via New Aesthetics
Sieht aus wie ein Viral, ist aber echt: Eine Anwaltskanzelei, die sich auf Schadenersatz für Verletzungen durch Roboter-Chirurgie spezialisiert hat. We’re truly living in the future.
We’re a law firm uniquely qualified to help. We are committed to helping victims of robot surgery receive the medical care and compensation they deserve. Additionally, we are committed to educating patients and doctors throughout the nation about the complications associated with robot surgery.
As both a lawyer and a licensed medical doctor, Dr. Francois Blaudeau has made it his mission to fight for the victims of traumatic complications as a result of botched robot surgery.
The Continuum presents Lisa
Youtube Direktlisa, via Ektopia
Stage5TV haben eine schöne Kurzfilmreihe namens Continuum am Start, die Shorts sind allesamt mindestens nett. Meine Favorites sind Vampir-Ubahn-Flick „So Pretty“ und „Lisa“ oben, eine Vignette um einen Robot-Designer:
There is a new boom in the technology sector: Robotics. Humanoid robots have replaced most retail employees in major chains across the country. What sets these robots apart is how well their personalities are designed– how charming and helpful they are, how human they are perceived.
Few people in the world can design such a robot. It is an art – it requires a deep understanding of both humanity and technology. Our story focuses on one such individual: ANDERS OHM.
Band of Robots play Motörhead
Youtube Direktcompressor, via 3Pew
Robocross haben ihre Bots (über Stickboy hatte ich schonmal vor ein paar Monaten gebloggt) zur Band Compressorhead zusammengestellt und gehen damit auf Tour. Oben das Preview aus dem Proberaum, das grade die Runde macht. Gestern waren sie noch in irgendeiner Brainpool-Show und haben AC/DCs TNT gespielt, im Sommer dürften sie auf ein paar Festivals zu sehen sein.
Larry, the Humanoid Simulated Vomiting System
Wusste ich auch noch nicht, klingt aber logisch: Es gibt eine humanoiden Kotz-Simulator, an dem Virologen die Verbreitung von Erregern untersuchen. Und was man mit so einem humanoiden Kotz-Simulator eben noch so untersuchen kann. Ich mag die Worte „humanoider Kotz-Simulator“ sehr gerne. Er heisst übrigens Larry und man sieht ihn in diesem Clip ab Minute 2:44 in Slow Motion und in Action.
Larry is a “humanoid simulated vomiting system” designed to help scientists analyze contagion. And like millions around the world right now, he’s struggling with norovirus – a disease one British expert describes as “the Ferrari of the virus world”. […]
At the Health and Safety Laboratory in Derbyshire, northern England, where researcher Catherine Makison developed the humanoid simulated vomiting system and nicknamed him “Vomiting Larry”, scientists analyzing his reach found that small droplets of sick can spread over three meters. “The dramatic nature of the vomiting episodes produces a lot of aerosolized vomit, much of which is invisible to the naked eye,” Goodfellow told Reuters. Larry’s projections were easy to spot because he had been primed with a “vomitus substitute”, scientists explain, which included a fluorescent marker to help distinguish even small splashes – but they would not be at all easily visible under standard white hospital lighting.
Vomiting Larry battles “Ferrari of the virus world” (via Creepy Robots)
Advanced Humanoid Robot-Boy
Youtube Direktbot, via PopSci
Das AI-Lab der Uni Zürich will innerhalb von 9 Monaten (die Arbeiten haben bereits vor ‘ner Weile begonnen) den fortschrittlichsten humanoiden Roboter der Welt bauen: Roboy. Die Finanzierung stemmen sie grade unter anderem mit Crowdfunding und ich schätze, ich werde mir das NC-Logo auf ‘nem Roboter mal leisten, hat ja nun nich’ jeder, und 50 Schweizer Franken angelegt im tiefsten Uncanny Valley sind ein richtig gutes Investment. Aus der Pressemitteilung:
Roboy is a robot with a future. He represents a new generation of robots and an innovative research direction for science and industry. This pioneering project began a good five months ago at the Artificial Intelligence Laboratory of the University of Zurich, and its goal is to develop one of the most advanced humanoid robots within the record-breaking timeframe of only nine months. Today “Roboy” is getting a new face and can already move his arms – and soon he will be presented to the public to celebrate the laboratory’s 25th anniversary at the robotics fair “Robots on Tour”.
“Roboy” – a “soft robot” – is a more advanced version of his famous brother “Ecce”. Thanks to his construction as a tendon-driven robot modelled on human beings (“normal” robots have their motors in their joints), Roboy moves almost as elegantly as a human. What’s more, at a later point in the project Roboy will be covered with “soft skin”, so that interacting with him becomes safer and more pleasant.
Awesome Bass-Bot
Ich hab zum ersten mal über Roboter-Bands 2008 gebloggt, damals über die ‘ne Bot-Band namens The Trons. Seitdem wurde das Thema immer uninteressanter, weil der ganze Kram “Musik von Robots” nie über den Gimmick hinauskam und sich das Ergebnis immer ziemlich beknackt anhörte. Und jetzt kommt einer namens James von der Victoria University of Wellington mit seinem Bass-Bot und fegt damit so ziemlich alle Musik-Bots, die ich seit immer gesehen habe, beiseite. Klingt super, kann spielen, innovatives Design, fantastische Ausführung, die man so unter Umständen sogar in Lego hinkriegen würde. Ich bin begeistert, sehr.
Hackaday hat mehr zur Technik: MechBass: a robotic bass guitar that sounds fantastic
Giant Robot Fists zum Aufblasen

Auf ThinkGeek für 35 Dollar: Riesenroboterfäuste zum Aufblasen und Rumkloppen. WANT!
A bustling metropolis in the heart of Japan is a place vulnerable to Mother Nature’s cruel sense of humor. Having recently birthed humanity, she continues to play pranks on the creatures that scurry around her surface in their attempts to survive. Humanity has their own problems, what with Dr. Eve Ell, Ph.D. consistently terrorizing the city with her mutant monsters and flying robot pandas. It’s all a bit sickening.
This city needs me, Giant-Mecha-Mega-Monster-Super-Funtime Dude, and I’m here to save them in any way I can. I’d be just another career man if it wasn’t for my father’s secret lab, which he gifted to me on his deathbed. Inside, I found the tool to save this city: the Giant-Mecha-Mega-Monster-Super-Funtime Robot Gloves.
Robot paints your Sleep
Schöne Promoaktion einer Hotelkette, die ein paar Betten in Berlin, Paris und London mit tausend Sensoren ausgestattet haben, und die Bewegungsdaten während des Schlafs an einen Roboter schicken, der daraus nette Bilder pinselt. Währe ja richtig spannend mit EEGs und anderen, etwas ausgefuchsteren Datenquellen, aber hey, es is’ ne Promo-Aktion, da darf man jetzt keine richtige Science-Kunst erwarten (doch, wohl!) Wie auch immer: Nett! Von WiredUK:
The above video shows the robot, much like an assembly line arm, reacting in sequence, tracing acrylic paints onto a black canvas in a visual and physical interpretation of sleep cycles and patterns. Only 40 participants can take part — anyone who wants to try it out can enter a competition on the Ibis Facebook page. When the project is wrapped up in Novemeber there will be an online gallery of the artworks and guests will get an original to take home.
It’s unlikely the finished article will have the same finesse of something like those works created by Patrick Tresset’s robotic arms, which use a system of eye cameras to identify, track and draw human faces. Nor will it have the rigid repetitiveness of Swedish street artist Akay’s rainbow-painting robot. Instead, being algorithm-led, the system enables humans to continue taking part in the artistic process — becoming both the subject and the architect of the design. It’s pretty unlikely the paintings will look much like the delicately formed one in the video either — between paintbrush drips (we’re not sure if the algorithm accounts for these) and average sleep patterns (many people fit into either the thrashing about sporadically or motionless and slumped-out categories, rather than the ethereal dancelike sleep of the woman in the video), the piece could potentially be a bit of an abstract mess.
Open Source SciFi-Short: Tears of Steel
Youtube Direktsteel, via Polkarobot
Toller Kurzfilm der Blender Foundation, die crowdfinanzierte Open Source-Filme realisiert. Die Schauspieler agieren ab und zu etwas hölzern, das reissen die tollen Effekte aber mehr als raus, außerdem mag ich die Mischung aus Steampunk- und Tron-Optik sehr.
“Tears of Steel” is a short film made in Amsterdam the Netherlands by the Blender Institute, well known for realizing the open source short animation movies “Big Buck Bunny” (2008) and “Sintel” (2010). As usual these films get financing by crowd-funding in online communities of 3D artists and animators. For “Tears of Steel” the funding target was to explore a complete open source pipeline for producing a high quality visual effect film, with as theme “Science Fiction in Amsterdam”.
Producer Ton Roosendaal invited young Seattle talent Ian Hubert to come working in Amsterdam for 7 months to write and direct the film – assisted in Blender Institute’s studio by an international team of 3d and vfx artists, and with a Dutch film crew and Dutch actors.
The film’s premise is about a group of warriors and scientists, who gathered at the “Oude Kerk” in Amsterdam to stage a crucial event from the past, in a desperate attempt to rescue the world from destructive robots.
Syd Mead did Gundam

Syd Mead hat in den 90ern die Turn A-Serie der Gundam-Bots gestaltet, DJ Food hat ein paar Scans aus dem vergriffenen Buch darüber, dass man gebraucht nur sauteuer auf Ebay bekommt.
Robots have Rights, too!:
Meine gute Freundin Kate Darling ist grade all over the Web mit ihrem Ding über Roboter-Ethik: Extending Legal Rights to Social Robots. Rock on, Kate!
Chris Cunninghams Robot-Lasershow:Jaqapparatus 1
Neues von Chris Cunningham! Nachdem er sich ein paar Jahre echt raar gemacht hat (mal abgesehen von einem Gil Scott Heron-Video vor zwei Jahren) und ein paar Live-Auftritten hat er jetzt in Coop mit einem Autohersteller eine Lasershow mit Industrierobotern auf die Beine gestellt und ein Portrait über sich selbst gedreht.
From his formative years sculpting alien heads to his recent “jaqapparatus 1″ robotic performance-art installation, seminal music video director-turned-artist Chris Cunningham retraces his varied and critically acclaimed career in this personal, self-directed short. One of an elite group of directors alongside Spike Jonze, Michel Gondry and Jonathan Glazer who redefined MTV in the 1990s, Cunningham elevated the pop promo to a burgeoning art form with daring and disturbing music videos for the likes of Aphex Twin, Björk and Madonna. While his peers graduated to the big screen, Cunningham went underground, quit making promos and commercials, and spent the best part of a decade experimenting with fusions of film, music, art and technology that culminated in a string of live audio-visual performances at festivals in Japan and Europe.
For “jaqapparatus 1″, his first installation unveiled last month at the Audi City London high-tech concept store—a shadowy, sci-fi set involving two laser-firing robots locked in what seemed like a brutal mating ritual-cum-war—Cunningham cast two Talos motion-controlled camera rigs as his anthropomorphized protagonists. “Mounted on the robots heads are powerful lasers which they use to attack, repel and communicate with each other,” explains Cunningham, “a kind of duel, a surreal mating display which sees each machine trying to dominate the other.”
Chris Cunningham: jaqapparatus1 – The Filmmaker-Artist’s Unique Take on His Laser-Fueled Robo-Sex Ballet (via Creators Project)
Heavy Metal Drummer
Youtube Direktdrummer, via Laughing Squid
Stickboy, der vierarmige Robot-Drummer von Robocross Machines. Spielt über ‘nen Midi-Controller ein „14 piece pearl Drumkit with Double bass Pedals“ und kann Songs von unter anderem RATM, Ramones und Black Sabbath. Iron Man, versteht sich.

Roboy is a robot with a future. He represents a new generation of robots and an innovative research direction for science and industry. This pioneering project began a good five months ago at the Artificial Intelligence Laboratory of the University of Zurich, and its goal is to develop one of the most advanced humanoid robots within the record-breaking timeframe of only nine months. Today “Roboy” is getting a new face and can already move his arms – and soon he will be presented to the public to celebrate the laboratory’s 25th anniversary at the robotics fair “Robots on Tour”.


“Tears of Steel” is a short film made in Amsterdam the Netherlands by the Blender Institute, well known for realizing the open source short animation movies “Big Buck Bunny” (2008) and “Sintel” (2010). As usual these films get financing by crowd-funding in online communities of 3D artists and animators. For “Tears of Steel” the funding target was to explore a complete open source pipeline for producing a high quality visual effect film, with as theme “Science Fiction in Amsterdam”.
From his formative years sculpting alien heads to his recent “jaqapparatus 1″ robotic performance-art installation, seminal music video director-turned-artist Chris Cunningham retraces his varied and critically acclaimed career in this personal, self-directed short. One of an elite group of directors alongside Spike Jonze, Michel Gondry and Jonathan Glazer who redefined MTV in the 1990s, Cunningham elevated the pop promo to a burgeoning art form with daring and disturbing music videos for the likes of Aphex Twin, Björk and Madonna. While his peers graduated to the big screen, Cunningham went underground, quit making promos and commercials, and spent the best part of a decade experimenting with fusions of film, music, art and technology that culminated in a string of live audio-visual performances at festivals in Japan and Europe. 

