Shawn Young, ein Lehrer aus Quebec, hat ein Konzept für ‘ne gamifizierte Schulklasse online gestellt, die Bildung als Rollenspiel nach dem Vorbild von World of Warcraft spielbar macht. Fürs Zuspätkommen oder vergessene Hausaufgaben büsst man Healthpoints ein, Experience gewinnt man durch soziales Verhalten oder das Finden von Fehlern in Schulmaterialien. Ich bin bei Gamification eher skeptisch, aber das hier finde ich toll!
World of Classcraft is an educational augmented-reality multiplayer role-playing game. Played in the classroom, students play as one of three classes, gaining awesome powers, while risking a terrible death. […]
Our experience show that students are very motivated (including girls) to perform in the game. The motivation to gain real life powers, the randomness of the events and the risk involved in avoiding death are all factors that make the game motivating. To our knowledge, World of Classcraft, is the the only example of gamification in education to completely transform the classroom into a large-scale game. Moreover, World of Classcraft is subject-agnostic, in the sense that it can be played in any subject. Another advantage of World of Classcraft is that it can be implemented without all the students having to play; students who don’t want to play (something like 10%, generally) don’t have to.
Ich bin mir ziemlich sicher, schonmal über den WOW-Themepark in China gebloggt zu haben, finde das Posting allerdings nicht. Sei’s drum: Redditor FrancescaO_O war dort und hat ‘ne Gallerie auf Imgur.com gepostet, einen alten Artikel mit noch mehr Bildern gibt’s hier: World Joyland: The Warcraft/Starcraft-themed amusement park. (via Dr.Katze)
Ihr erinnert Euch an Colleen Lachowicz, die demokratische Kandidatin für den Senat in Maine, die von den Republikanern mit Schmutz beworfen wurde, weil sie World of Warcraft (Level 68 Orc Rogue) zockt? Nun, sie hat gewonnen. Die letzten Tage sind ein reines Fest für Leute, die denken können.
Buoyed by strong support from voters in her home city of Waterville, Democrat Colleen Lachowicz vanquished one-term Republican Sen. Thomas Martin of Benton to capture Senate District 25. Lachowicz’s campaign attracted international attention after the Maine Republican Party created a website to criticize her participation as a player in World of Warcraft, an online fantasy game.
Gestern haben Hacker in World Of Warcraft auf einen Schlag ganze Städte vernichtet und tausende Charaktere getötet: „This afternoon, Paris time, something very strange happened on various realms. […] to cut a long story short, everyone in Stormwind and Orgrimmar was killed, NPCs included. It’s also been happening on Tarren Mill, Ragnaros, Draenor, Twisting Nether, and no doubt other servers.“
Q. How large is the world?
A. The current version of the map spans approximately 275 square kilometers and contains over 68 billion blocks. The highest part of the world, the peak of Mt. Hyjal, stands more than a kilometer above sea level. Since the map exceeds the Minecraft height limit, the world had to be divided into seven altitude layers, each connected via a server-side plugin that teleports players as they approach the height limit. To be played locally, the map requires 24 gigabytes of hard-drive space.
Rumsey hat zuviel Zeit und baut die World of Warcraft-Welt in Minecraft nach. Und zwar im 1:1-Maßstab. Das macht er zwar per Software, aber trotzdem: Wow!
My pet project has been to recreate a full-scale version of World of Warcraft inside Minecraft. The creation of the world is largely automated by custom software which I’ve been developing over the last few weeks. It’s just now reached a point where I can release some quality screenshots!
Below you will see vistas from the first zone I have converted, Kalimdor, that I believe are very faithful to the original World of Warcraft environment. The same process will be used to re-create the entire game, including all continents and dungeons.
Thread im Minecraft-Forum: CRAFTING AZEROTH FULL-SCALE RECREATION OF WORLD OF WARCRAFT, MMO-Champion: WoW to Minecraft coordinate space conversion (via Wonderland)
Schöner Kurzfilm von Benjamin Dressler über einen WoW-Addict, der, bevor er seinen Charakter löschen will bzw. soll, einmal einen Drachen erledigen will. Toll gespielt und für Gaming-Shorts fett produziert (ohne dafür irgendein Budget zu haben). Aus einem Interview mit Dressler auf Joystiq:
What’s been the most challenging and enjoyable parts of this particular project? Were there aspects you’d never had to tackle in previous projects?
The most exciting thing about “/afk” for me is and was that I don’t really know any project that went so far in mixing machinima and real film footage. There is a fantastic Dutch movie called BenX that used footage from Archlord, and there is of course that awesome South Park episode. But I would dare to say that we pushed that concept way further since about 30 percent of the action and the plot is really in game. And, as opposed to South Park, we tried to tell a story that could actually happen in game. We spent days and weeks to make every action in the game as believable as we could. In this movie, you won’t see anyone get to level cap by killing level 1 boars.
I think this is so important because not only online games but the whole online world will eventually become a fundamental part of human life. And the reason why there isn’t really a decent movie about gaming yet is because filmmakers haven’t tried to find ways to translate gaming into film (haven’t seen Scott Pilgrim yet, though). We wanted to make a movie that gamers could watch while not constantly thinking, “Well, you’d never see that in the real game” but that people who don’t play WoW could also watch and kinda get the idea of what gaming means to people that do it.
Ozzy Osbourne is the only one Prince of Darkness. Since fucking 1979!